ROUND 1
You came to Thandar to bring the space criminal Commander Newburg to justice for his long history of piracy. You brought many of your most loyal followers to this mission. But an electromagnetic pulse of mysterious origin struck all of your ships and bases as you approached Thandars atmosphere. You have lost contact with all your crew and fleet.
Since the accident, you have taken on the identity of Biolord Walsh, Healer of Worlds. The primitives of Thandar call you a Cleric, as they don't understand the ways of Star Realms. You can begin your rescue mission once you have enough power and rebuilt tech. Newburg will have to wait another day.
Setup: Level 9 Cleric (you have 3 CP and can only use 2 for Health Upgrades for this entire event) You can access both Armors and switch once each round by losing six health or discarding two cards. Phoenix Helm (no change- as printed) Shining Breastplate +1 to Champion until it leaves play or +2 to a Red or Green Champion ; Battle your opponent, then go to Round 2
Battle the Rival Commander, who dares to challenge the Biolord. Then go to Round 2