ROUND 4A

To gather the precious minerals needed to restore power to your warp gate, you need a massive influx of energy and extraction.

Your efforts to band the alchemist and wizard guilds to your will have been largely unsuccessful. But your latest plan, based upon recent scans, shows a highly unstable mine filled with magnesium and Green Minthril. Your objective to extract magnesium to forge replacement composite tiles for the outer husk of your starcraft is almost complete. You decide to commit your local Thandarian forces on a raid into the mines and then sabotage and detonate a series of explosives that will trigger an energy storm capable of temporarily powering your jump drive warp gate.

Replace a Damaged Spike Cluster with a Spike Cluster (or gain a Damaged Spike Cluster if you don't control one).

Battle your final Rival commander.

Any Thandarian forces lost are acceptable casualties for this mission, but you are certain you will have enough power to relaunch and travel home to the Stars. If you win this round, then your security forces will be able to secure the mine and move your plan forward. Otherwise, you remain on Thandar disguised as Creed the Fighter.